3D ART IN-HOUSE COURSE

Master 3D game art from scratch.

A 4-month intensive course designed for beginners to learn the full 3D game asset creation process. Through 48 in-depth classes, you’ll master industry techniques for different game types with a strong focus on achieving AAA-quality results.

Each session combines theory and hands-on practice, with guided assignments to reinforce your skills.

3D ART

3D Art course

48 classes. Real projects. A mentor from the industry.
Everything you need to go from beginner to game-ready artist.

OUR TRACK RECORD
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3D ART

3D ART In-House Course is divided into 6 sections

01

High Poly modeling
  • Autodesk Maya fundamentals
  • Modeling tools & workflows
  • Simple & complex surfaces
  • Proper topology
  • Structured 3D modeling approach

02

Sculpting

  • ZBrush fundamentals
  • Sculpting tools & techniques
  • Adding fine details to models
  • When to use ZBrush vs Maya
  • High-detail model creation

03

Low Poly & Mid Poly modeling

  • Low vs Mid Poly models
  • Optimization for game engines
  • When to use each approach
  • UV mapping fundamentals
  • Smoothing groups workflow

04

Bake

  • Baking fundamentals
  • Normal & AO maps
  • Preserving high-poly details
  • High to low poly workflow

05

Texturing
  • Texturing fundamentals
  • Substance Painter workflow
  • Spec/Gloss & Metal/Rough
  • Material properties & control
  • Achieving realistic results

06

PRESENTATION

  • 5 portfolio-ready game models
  • Rendering & presentation skills
  • Building a strong portfolio
  • Industry-ready results

3D ART IN-HOUSE COURSE

3D ART

4 months · 48 classes

  • High Poly Modeling
  • Sculpting
  • Low Poly & Mid Poly Modeling
  • Bake
  • Texturing
  • Presentation

Price: 1,350 €

3D ART

What You Need to Know

Industry Qualification

Certificate

Duration of the course

4 months – 200+ hours

Commintment

3 classes of 4 hours per week

Required level of knowledge

Beginner

Conditions

  • Basic computer skills
  • Basic Photoshop skills

Support

We provide online support, candidate can contact their teacher outside of class hours.

Software

Maya, Zbrush, Substance Painter, Affinity Photo

Course begins

Autumn  2026

STUDENT WORK

We Trained Them

They Raised the Bar

Every piece below was made during the course. Some of it rivals our own work, and that’s exactly the point.

3D ART

Take a Closer Look